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ODYSSEY
for
ONE

interactive costume and set design for audio-journey game




Year: 2020
Technique: sewing, embroidery
Material: various fabrics and sewable LED lights, motion and bio sensors
Dila attended the STARTS.EE residency program, as an artist and a researcher, hosted by the HCI group at TLU and eˉlektron. With her residency partner Mihkel Kohava (theater director), they developed an interactive embodied theatre experience where they portray the story of Odysseus.

In this interactive experience, participants as Odysseus have two tasks to complete to find their way back home,  Ithaca. These tasks are based on physical movement and inner movement as calming down at all times. The first one is measured via a motion sensor whereas the latter is measured with EDA (electrodermal activity sensor) which measures biological excitement levels. When they fail to perform the tasks, they either stop on the way or fall back in the story and try again.

To make participants' bodily data available for the interactive experience, sensors and LED lights are embedded into the costumes. As a response to the kinesthetic and biological data collected via costumes audio and visual feedback is provided. For the movement tasks, they receive audio feedback as part of the story, and for the biological data, they receive visual feedback in form of light. Light feedback, which indicates the excitement levels, is given by the costume and via the light installation on the stage.